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Text File  |  2000-08-18  |  1KB  |  63 lines

  1. //  DH INTERACTIVE LLC, COPYRIGHT (C) 1999
  2. //
  3. //  elev.ast written at Tue Dec 18 16:06 1999
  4. //
  5. //
  6.  
  7.  24                     //  file_type
  8. 112                     //  file_version
  9.  
  10. //  tower_platform        //  Session name
  11. end
  12.  
  13. // *** This first section contains the names of all the win_anims used by the table
  14. platform_lever_being_thrown
  15. platform_lower
  16. platform_rise
  17. platform_rot_clockwise
  18. platform_rot_counter_clock
  19. end
  20.  
  21. // *** This second section contains the values for each anim state
  22. platform_idle
  23. platform_lower
  24. platform_rise
  25. platform_rotate_clock
  26. platform_rotate_counter
  27. platform_throw_lever
  28. end
  29.  
  30. platform_idle                        // name of this anim_state
  31. platform_lever_being_thrown                      // name for the win_anim for this state
  32. platform_idle                       // default link anim for this anim state
  33. begin_end_frame 0.0 0.0
  34. // Begin entries for this anim state
  35. end_of_entries
  36.  
  37. platform_lower
  38. platform_lower
  39. platform_idle
  40. anim_time_multiplier 2.0
  41. end_of_entries
  42.  
  43. platform_rise
  44. platform_rise
  45. platform_idle
  46. anim_time_multiplier 2.0
  47. end_of_entries
  48.  
  49. platform_rotate_clock
  50. platform_rot_clockwise
  51. platform_idle
  52. end_of_entries
  53.  
  54. platform_rotate_counter
  55. platform_rot_counter_clock
  56. platform_idle
  57. end_of_entries
  58.  
  59. platform_throw_lever
  60. platform_lever_being_thrown
  61. platform_idle
  62. end_of_entries
  63.